Project Type
Sound Design · Dialogue Cleanup · Mix · Deliverables
Overview
We collaborated with an independent filmmaker on a ten-minute experimental short exploring memory, movement, and interior landscapes. The film blended live action with abstract visual elements, requiring a sound world that felt grounded yet slightly displaced. Our goal was to create an aural space that supported the film’s emotional shifts without overwhelming its pacing or imagery.
Creative Approach
Establishing a Sonic Language
We began by identifying the film’s three emotional “zones”:
- grounded present
- anxious uncertainty
- dreamlike recall
Each zone received its own palette of textures, dynamics, and spatial treatments. Rather than relying on literal Foley or traditional effects, we leaned into processed field recordings, granular beds, and subtle harmonic elements to support the film’s internal logic.
Source Material
Much of the final design was built from original field recordings:
- room tones captured with MKH 8040s
- contact mic textures from old mechanical devices
- processed footsteps and cloth from controlled studio sessions
- environmental recordings pitched and stretched to achieve tonal beds
These sources allowed the film to feel handmade and intimate.
Execution
Design Layers
We created a modular structure so each scene could shift fluidly between emotional zones. Elements included:
- low-frequency swells tied to character movement
- granular motifs that dissolve at key transitions
- lightly modulated atmospheres built from slowed-down domestic sounds
- intermittent glitches to subtly signal memory distortion
Dialogue & Cleanup
The production dialogue included HVAC noise and clothing rustle. Using iZotope RX, we performed targeted cleanup while retaining natural character tone. No ADR was required.
Mix & Spatial Design
The final mix was completed in a 5.1 session, with attention to:
- retaining clarity in minimal scenes
- creating movement through slow, deliberate panning
- maintaining a dynamic arc that supports the visual pacing
The filmmaker preferred a restrained mix, so our goal was transparency rather than density.
Outcome
The finished sound design helped unify the film’s shifting imagery and emotional states. Feedback from the director emphasized the subtle, supportive quality of the mix and the sense of cohesion provided by the recurring sonic motifs.
The short premiered at a regional festival and has since been included in a curated program of experimental works. The director has continued collaborating with us on subsequent projects.
Key Tools Used
Sennheiser MKH 8040
Sanken CUB-01
Zoom F6
Sound Devices MixPre-6 II
iZotope RX
Reaper
Sound Particles
Valhalla VintageVerb
Glitchmachines Polygon